Keep in mind, I copied everything from "\Cafu\build\win32\vc11\x86\release" to "\Cafu" because Cafu said it couldn't find any games from the release directory (and your compile guide said to do this anyways).
welcome to the Cafu forums!
Do you mind looking this up in the Python script that I use to make the Cafu binary release? Please have a look at:
https://bitbucket.org/cafu/tools/src/ma ... _binary.py
If you have trouble, I'll explain what the script does.
source_dirs, please see:
https://bitbucket.org/cafu/tools/src/ma ... #lines-208
CaWE/resand maybe some of the textures that you want to keep.
Alternatively, maybe the function at https://bitbucket.org/cafu/tools/src/ma ... y#lines-74 works even better for you?
Sorry that I didn't mention this earlier, but reconsidering I recommend using that, it's more versatile.
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