This Engine good for Zelda?
Hey, I was planning on making a zelda game, and eventually a Zelda MMOAG, The terrain editor looks nice, graphics are good, is it a good software for Zelda?
Re: This Engine good for Zelda?
Hi.
Well I don't know much about zelda game. But i can say that this engine is oriented to FPS... but that doesn't mean that you can't make something like RPG games... In fact I can see that this engine is really programmable for your requirements.
I guess yea, the engine provides a good render with a good external ambients, I guess that is possible to make Zelda game (a good Zelda game), but prepare for to make a lot of coding, scripting and well levels
Bye
Well I don't know much about zelda game. But i can say that this engine is oriented to FPS... but that doesn't mean that you can't make something like RPG games... In fact I can see that this engine is really programmable for your requirements.
I guess yea, the engine provides a good render with a good external ambients, I guess that is possible to make Zelda game (a good Zelda game), but prepare for to make a lot of coding, scripting and well levels
Bye
Simón Carreño AKA Scorphame.
Leader & Game Designer at HeXentic Games
Leader & Game Designer at HeXentic Games
Re: This Engine good for Zelda?
Hi Saniro,
welcome to the Cafu forums!
welcome to the Cafu forums!
Please have a look at "Is Cafu right for our game of genre ...?", then please post additional questions here.Saniro wrote:Hey, I was planning on making a zelda game, and eventually a Zelda MMOAG, The terrain editor looks nice, graphics are good, is it a good software for Zelda?
Best regards,
Carsten
Carsten
Re: This Engine good for Zelda?
I think it would be fine cause I'm talking about an mmoAG not mmoRPG, MMOAG is Action/adventure, MMORPG is Turn Based.
Re: This Engine good for Zelda?
Also, I would like to know where to start, when I click on either exe I get an Already made game, where do I start?
Re: This Engine good for Zelda?
A good starting point is the documentation:Saniro wrote:Also, I would like to know where to start, when I click on either exe I get an Already made game, where do I start?
http://www.cafu.de/wiki/
Best regards,
Carsten
Carsten
Re: This Engine good for Zelda?
Ok, kinda posted that a bit too soon. These forums, along with the minecraft forums, one in a million, People are actually helpful.
Re: This Engine good for Zelda?
Hey can I get a link for an OpenGL download? (+carsten, might wanna edit requirements, I run Cafu just fine with 512 MB of RAM)
Re: This Engine good for Zelda?
OpenGL Download? Opengl can't be downloaded, in fact, Opengl is only a Graphics library for to make video games(Open Graphic Library)Saniro wrote:Hey can I get a link for an OpenGL download? (+carsten, might wanna edit requirements, I run Cafu just fine with 512 MB of RAM)
512MB on ram but in what Os and with how many Video and what CPU?
Simón Carreño AKA Scorphame.
Leader & Game Designer at HeXentic Games
Leader & Game Designer at HeXentic Games
Re: This Engine good for Zelda?
Im not quite sure how much video memory (not alot though, less than 512 video mb, i think) 2.8 ghz cpu and Im running it on XP.
Re: This Engine good for Zelda?
But cant you download/install the drivers? I have an error when attempting to run the application files. The command prompt gives an error but only stays up for half a second. I dont think it has to do wiht specs, cafu engine and the world editor run just fine. Does it have to do with my specs?
Also, it would be nice to know How to create the models?
Also, it would be nice to know How to create the models?
Re: This Engine good for Zelda?
Did you use the source code... if you used it you must copy the .exe to the main folder of cafu.Saniro wrote:But cant you download/install the drivers? I have an error when attempting to run the application files. The command prompt gives an error but only stays up for half a second. I dont think it has to do wiht specs, cafu engine and the world editor run just fine. Does it have to do with my specs?
Also, it would be nice to know How to create the models?
for example
Code: Select all
C:\Cafu\build\vc10\x86\release\CaWE\CaWe.exe
Code: Select all
C:\Cafu
BTW: copy all the exe files (Map Compilers and CaWE with Cafu.exe)
About the models I don't know how to use the cawe for the model creation, I guess that you can use the program for to make doom 3 models or Half life models
Simón Carreño AKA Scorphame.
Leader & Game Designer at HeXentic Games
Leader & Game Designer at HeXentic Games
Re: This Engine good for Zelda?
OK ill try that and see if it worked.
Edit: Ok so I forgot to download svn, on it now hope itlll work.
Edit#2: Aghh takes forever for the files to extract
WTF I Used the source code. ANd it finished extracing. for some reason I can't locate the file that took tons of time to finish exracting.
Edit#3: Ok it wasnt in the area you said it would be its in documents and settings.
Edit#4: Different files though Confused, and im still having problems.
Edit: Ok so I forgot to download svn, on it now hope itlll work.
Edit#2: Aghh takes forever for the files to extract
WTF I Used the source code. ANd it finished extracing. for some reason I can't locate the file that took tons of time to finish exracting.
Edit#3: Ok it wasnt in the area you said it would be its in documents and settings.
Edit#4: Different files though Confused, and im still having problems.
Re: This Engine good for Zelda?
It's nice to hear that it works with 512 MB RAM as well, but you'll probably have difficulties to open the large TechDemo map.Saniro wrote:Hey can I get a link for an OpenGL download? (+carsten, might wanna edit requirements, I run Cafu just fine with 512 MB of RAM)
If you can run Cafu, you also have OpenGL installed already - under Windows, the OpenGL implementations come with the graphics drivers, so you're likely set and done regarding OpenGL.
OpenGL developer files (headers and link libraries) ship with the platform SDK, which is usually installed with the (Visual Studio) compilers.
Best regards,
Carsten
Carsten
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